This guide will tell you all you need to know about the Assault class in Battlefield 3. It includes a basic overview, a few leveling tips, combat strategies and weapon unlocks
Assault Class Overview
The Assault class is perhaps the most familiar class to any FPS player: the standard assault rifle-wielding run-and-gun class which does best in short to mid-ranged combat. The Assault class’ special ability is a health pack, which can be thrown on the ground and then used to heal injured teammates.
Many players struggle with the Assault class as sniping classes are extremely popular in Battlefield 3, but with the tips in this guide, it will be no problem!
Leveling Tips
One of the best ways to level up in as an Assault player in Battlefield 3 is to always use your health pack. The health pack can be accessed by hitting the left arrow key on the numpad on your controller.
Players who are injured have a “+” sign over their heads need health, which makes it convenient for knowing where to place your pack.
Every time a friendly player heals from your health pack, you get 20 points every half second or so, which really adds up. You can easily earn a few hundred points from a single pack, which is worth the same as several kills just for the push of the a button.
The best thing you can do is put your health pack down by an area of combat. Think of your team in Operation Metro trying to storm up a heavily fortified escalator. You can put your health pack there so your team can run back when they take damage, immediately heal up, then re-enter the fray, all while you earn tons of points.
Strategies
The Assault class is effective both as a short-ranged and close-combat fighter. Both work and depending on how you set up your gun depends on how you play the class.
The most basic set-up you will use early in the game is an assault rifle like the M16 or AK74-M. These weapons are decent at both mid and short-ranged combat, but not particularly great at either.
For short-ranged combat, contrary to popular belief, most of the time you do not want to aim with these guns. The problem with aiming is that it takes too long to aim. By the time you aim and actually can see, you will already be dead.
There are really two ways you can get around this. The first way is to strafe which is the recommended method of this Battlefield 3 Assault class guide. In this case, you move side to side, not zoomed in, but keeping your opponent centered. This is known as strafing.
Since you are not zoomed in, your character can move pretty fast side to side so it makes it hard for your opponent to take you down, and if your aim is good you only need a few shots to take them out. The best part about strafing is that since you are not zoomed in, the heavy kick-back from the M16A3 and AK74-M are not a big deal.
Some pro players get around this by aiming and shooting at the same time – just aiming in order to get an accuracy boost, not to actually see the target better. This allows them to get a head shot and take the player out in 1 hit. This works better with a Sniper Rifle (or at the very least a heavy barrel) as many Assault class guns are not all that accurate and have high kick back, so if you miss on your first shot, you may have trouble getting a second one off.
To simplify, automatic guns work best for strafing, whereas single-shot or semi-automatic work best for the aim and shoot method.
Mid-Ranged Combat
For mid-ranged combat, the Assault class is okay as well. What you want to do is fire your rifle in short, controlled bursts – just 1-3 bullets at a time. Any more than that and the kick-back from the weapon will interrupt your aim.
One of the best tips I can give you in this Battlefield 3 Assault guide is that if players are too far away, do not shoot them and give away your position as this may just cause you to get sniped.
Instead, aim at them and press “Q” on PC, select on PS3, or back on X-Box; this will place an arrow over their head so that your entire team can see them. This is called marking an opponent and someone closer on your team can then take them out. You get bonus points too for doing this.
One of the best things you bring to the table though as a mid-ranged combatant is actually your health pack. Be sure to throw these down if you are advancing through a choke point in a game mode like rush.
Assault Kit Unlocks
The Assault class usually uses a rifle, and optionally has a shotgun or a grenade launcher as mount. The assault rifle can be customized with different unlocks for many different kinds of situations. They are also equipped with a medical pack for healing and a defibrillator for reviving as paramedics do. Assault s a good all-around class, but if you like to be specialized at one area you can do so with unlocks. You can use various upgrades and different equipment and make your Assault specialized for certain situations at the cost of loosing specialization in some other.
| Assault Kit | Required Score |
| Defibrillator | 7,000 |
| M416 | 20,000 |
| M320 | 41,000 |
| AEK971 | 72,000 |
| F2000 | 113,000 |
| M26 MASS | 166,000 |
| AN-94 | 232,000 |
| G3A3 | 441,000 |
| KH2002 | 441,000 |
M16A4 and required skills to unlock
- ACOG 4X: 10
- Heavy Barrel: 20
- Foregrip: 30
- Tactical Light: 40
- Reflex RDS: 50
- Bipod: 60
- Suppressor: 70
- Holographic (HOLO): 80
- Laser Sight: 90
- IRNV (IRx1): 100
- Rifle Scope (6x): 125
- M145 (34x): 150
- Flash Suppressor: 175
- PSO-1 (4x): 200
- KOBRA RDS: 235
- PKA-S (HOLO): 270
- PKS-07 (7x): 300
- PK-A (34x): 350
AK-74M and required kills to unlock
- PSO-1 (4x): 10
- Heavy Barrel: 20
- Foregrip: 30
- Tactical Light: 40
- KOBRA RDS: 50
- Bipod: 60
- Suppressor: 70
- PKA-S (HOLO): 80
- Laser Sight: 90
- IRNV (IRx1): 100
- PKS-07 (7x): 125
- PK-A (34x): 150
- Flash Suppressor: 175
- ACOG 4X: 200
- Reflex RDS: 235
- Holographic (HOLO): 270
- Rifle Scope (6x): 300
- M145 (34x): 350
M416 and required skills to unlock
- ACOG 4X: 10
- Heavy Barrel: 20
- Foregrip: 30
- Tactical Light: 40
- Reflex RDS: 50
- Bipod: 60
- Suppressor: 70
- Holographic (HOLO): 80
- Laser Sight: 90
- IRNV (IRx1): 100
- Rifle Scope (6x): 125
- M145 (34x): 150
- Flash Suppressor: 175
- PSO-1 (4x): 200
- KOBRA RDS: 235
- PKA-S (HOLO): 270
- PKS-07 (7x): 300
- PK-A (34x): 350
M320
No unlocks for this weapon yet
AEK971 and required kills to unlock
- PSO-1 (4x): 10
- Heavy Barrel: 20
- Foregrip: 30
- Tactical Light: 40
- KOBRA RDS: 50
- Bipod: 60
- Suppressor: 70
- PKA-S (HOLO): 80
- Laser Sight: 90
- IRNV (IRx1): 100
- PKS-07 (7x): 125
- PK-A (34x): 150
- Flash Suppressor: 175
- ACOG 4X: 200
- Reflex RDS: 235
- Holographic (HOLO): 270
- Rifle Scope (6x): 300
- M145 (34x): 350
F2000 and required kills to unlock
- ACOG 4X: 10
- Heavy Barrel: 20
- Foregrip: 30
- Tactical Light: 40
- Reflex RDS: 50
- Bipod: 60
- Suppressor: 70
- Holographic (HOLO): 80
- Laser Sight: 90
- IRNV (IRx1): 100
- Rifle Scope (6x): 125
- M145 (34x): 150
- Flash Suppressor: 175
- PSO-1 (4x): 200
- KOBRA RDS: 235
- PKA-S (HOLO): 270
- PKS-07 (7x): 300
- PK-A (34x): 350
M26 MASS
No unlocks for this weapon yet
AN94 and required kills to unlock
- PSO-1 (4x): 10
- Heavy Barrel: 20
- Foregrip: 30
- Tactical Light: 40
- KOBRA RDS: 50
- Bipod: 60
- Suppressor: 70
- PKA-S (HOLO): 80
- Laser Sight: 90
- IRNV (IRx1): 100
- PKS-07 (7x): 125
- PK-A (34x): 150
- Flash Suppressor: 175
- ACOG 4X: 200
- Reflex RDS: 235
- Holographic (HOLO): 270
- Rifle Scope (6x): 300
- M145 (34x): 350
We’ll post information about G3A3 and KH2002 shortly.
Conclusion
By strafing enemies which are close, taking down enemies which are at mid-ranged with short, controlled bursts, marking enemies which are far away, and throwing down health packs to allies in need, you will get plenty of kills and level up very quickly.
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M145 (34x):