
This Battlefield 3 Recon class guide talks about one of the two non-support classes in Battlefield 3 guide. Recon is also known as Sniper. I will go over basics of the Recon class along with some game play tips, tricks and strategies.
Recon Class Overview
The Battlefield 3 Recon Kit is the kit which contains Sniper Rifles and gadgets geared towards the gathering or concealing of information. Anyone who wants to use a high-powered Rifle and scope is encouraged to choose this class.
It is a common mistake to think that the Sniper is strong at long-ranged combat and weak at other types of combat. Once you have a lot of practice, mid-ranged combat is actually one of the Recon Kit’s greatest strengths. All you need to be able to do is be very quick with aiming, and you can get a 1-hit kill via headshot much more accurately than any other gun.
The one weakness that the Recon Kit does have though is short-ranged combat. You are best off pulling out a pistol if you are very close to an an enemy or are chasing down someone from behind. There is no need to aim a pistol – it is usually better to fire from the hip and strafe so you do not get taken out yourself. Pistols tend not to be very accurate, even when aiming, unless you are very close to the target, so it is hard to get a head shot even if you align your aim perfectly.
In addition to their prowess in combat, the Sniper gets access to some interesting gadgets such as the Tactical Unmanned Ground Sensor (T-UGS), which is one of the best gadgets in the game. You can use put it on the ground and it will scan for nearby players that are standing up. Note that it will not detect crouched or prone players and it can be destroyed.
Leveling Tips
As a Recon player, the bulk of your leveling points will be from taking down other players. However, if any player who gets marked by your T-UGS gets killed, you will get a few bonus points. Put this down in a crowded area and you will rack up a lot of bonus points quickly, even if it does not seem to contribute much to the battle!
Gameplay
For beginners it is recommended that you learn scoping from long ranges. Once you are comfortable and once you get a hang of the sniper riles, you can start moving closer to battles. Until then its a wise idea to stay back and support your team.
Mark players as soon as you see them so if some team mate has opportunity, they can kill the opponents. Scoping can be tricky at times and it varies a lot depending on your attachments and customization. Only practice will help you get a hold of these no other guide will. Judgement and patience are extremely important when playing with a Recon.
Unlike any other class, you get one shot in mid range combats. You miss it and you very well be dead and not get a chance again. So until you get a hold of sniper rifles, you know where you should not be – in midst of all the action.
Use T-UGS to get extra points. This helps unlock further items in your kit much faster. For more kills learn mid-range sniping as fast as you can. You will only get so many kills from long ranges, for more you have to play mid-range.
For close range combat use pistols. Practice these, even with playing with other classes at times. This will be extremely important for survival in mid range combats as well when you miss shots and enemies come too close. In situations when you are reloading or in some kind of delay, try to strafe, jump, whatever it takes to make yourself a difficult target to hit.
Strategy
As mentioned earlier in this Battlefield 3 Recon guide, the Recon Kit really excels at mid to long-ranged combat. At long range, you really need a Bipod equipped in order to reliably take out players (unless they are stationary). Otherwise, you should always mark players before shooting them so your teammates that are closer can take them out.
Should you engage in longer-range combat, you will have to account for “bullet drop”. This means aiming above players rather than directly at them. This only is a factor for very long shots, and you typically only aim about half a crosshair up for a very long shot. This of course varies based on weapons and attachments.
The best Recon players push up and do not stay prone sniping all the time. With a lot of practice, you can aim and get a head shot very quickly. The trick is to move your view into the approximate area of a player before aiming. That way, when you aim you will already be on top of them and will have little (if any) adjustment to make in order to get a head shot. The best players are able to do this extremely quickly and can take out players in less than a half a second. They just need a lot of practice to get to this point.
As a Recon player, you are also in charge of keeping T-UGS sensors down in hot areas. This will not only mark where players are at but will also earn you a lot of points in the process. Additionally as a Recon Player, you need to take care to mark as many players as possible for teammates which are a bit further up.
Finally, should you get caught in close-range combat, pull out your pistol and get in the habit of using it. They are a lot stronger than most players would give them credit for, especially if you can aim accurately, strafe, and (or) get the jump on your opponent.
Weapons
Battlefield 3 Recon class is all about snipers and scopes. It’s their best weapon. Extremely good at long ranges, can get good at mid ranges with practice and pistols for short.
Additionally they also have Tactical Ground Sensors that can scan and reveal standing players within a given radius. Doesn’t work for players that are crouching though. This is one of the best and extremely useful gadgets since you might be at times so busy with your scopes that you wont notice enemies sneaking up on you.
Recon Kit Unlocks
The US soldiers will start with a MK11 gun while the RU soldiers will get a SVD. Further weapons can be customized with the use of attachments which are unlocked with the amount of points below.
| Kit Unlock | Score Required |
| SV98 | 9,000 |
| T-UGS | 18,000 |
| SKS | 36,000 |
| SOFLAM | 63,000 |
| M40A5 | 99,000 |
| MAV | 146,000 |
| M98B | 203,000 |
| M39 EMR | 203,000 |
MK11 – kills required to unlock
- ACOG 4X: 10
- Laser Sight: 20
- Foregrip: 30
- Tactical Light: 40
- Holographic (HOLO): 50
- Bipod: 60
- Suppressor: 70
- Ballistic (12x): 80
- Reflex RDS: 90
- IRNV (IRx1): 100
- PKA-S (HOLO): 125
- M145 (3.4x): 150
- PSO-1 (4x): 175
- PKA-S (HOLO): 200
- KOBRA RDS: 235
- PK-A (3.4x): 270
SVD – kills required to unlock
- PSO-1 (4x): 10
- Laser Sight: 20
- Foregrip: 30
- Tactical Light: 40
- PKA-S (HOLO): 50
- Bipod: 60
- Supressor: 70
- Ballistic (12x): 80
- KOBRA RDS: 90
- IRNV (IRx1): 100
- Rifle Scope (6x): 125
- PK-A (3.4x): 150
- ACOG 4X: 175
- Holographic (HOLO): 200
- Reflex RDS: 235
- M145 (3.4x): 270
SV98 - kills required to unlock
- Ballistic (12x): 10
- Laser Sight: 20
- Bipod: 30
- Tactical Light: 40
- PSO-1 (4x): 50
- Straight Pull Bolt: 60
- Suppressor: 70
- PKA-S (HOLO): 80
- KOBRA RDS: 90
- IRNV (IRx1): 100
- Rifle Scope (8x): 125
- PK-A (3.4x): 150
- ACOG 4X: 175
- Holographic (HOLO): 200
- Reflex RDS: 235
- M145 (3.4x): 270
SKS - kills required to unlock
- PSO-1 (4x): 10
- Laser Sight: 20
- Foregrip: 30
- Tactical Light: 40
- PKA-S (HOLO): 50
- Bipod: 60
- Suppressor: 70
- Ballistic (12x): 80
- KOBRA RDS: 90
- IRNV (IRx1): 100
- Rifle Scope (8x): 125
- PK-A (3.4x): 150
- ACOG 4X: 175
- Holographic (HOLO): 200
- Reflex RDS: 235
- M145 (3.4x): 270
M40A5 - kills required to unlock
- Ballistic (12x): 10
- Laser Sight: 20
- Bipod: 30
- Tactical Light: 40
- ACOG 4X: 50
- Straight Pull Bolt: 60
- Supressor: 70
- Holographic (HOLO): 80
- Reflex RDS: 90
- IRNV (IRx1): 100
- PKS-07 (7X): 125
- M145 (3.4x): 150
- PSO-1 (4X): 175
- KOBRA RDS: 200
- PK-A (3.4x): 235
M98B – kills required to unlock
- Ballistic (12x): 10
- Laser Sight: 20
- Bipod: 30
- Tactical Light: 40
- ACOG 4X: 50
- Straight Pull Bolt: 60
- Suppressor: 70
- Holographic (HOLO): 80
- Reflex RDS: 90
- IRNV (IRx1): 100
- PKS-07 (7X): 125
- M145 (3.4x): 150
- PSO-1 (4X): 175
- PKA-S (HOLO): 200
- KOBRA RDS: 235
- PK-A (3.4x): 270
Conclusion
The Recon class is good in Battlefield 3, but whenever I see a player sitting back and sniping, they never have a good kill:death ratio. The best players are not stationary, are constantly moving, and are able to aim and shoot very quickly. The primary feature of a sniper rifle is that it is highly accurate from mid-range, allowing you to get a head shot 100% of the time. This is what helps the Sniper make the most use out of his accurate weapon.
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They only say T-UGS are good for XP from assists . They left out that live battle recon is extremely useful . Back in bc2 ( because I rarely play recon these days cause the gravity and phycsics changed) most of my mid-close range takedowns and successful infiltrations were thanks to motion sensors . You see enemy positions, you know then where to go to massacre the enemy team , especially with the Thompson Smg and the G3.